Intrigues
Posted: Tue Feb 20, 2024 11:38 am
Hey there! I got intrigues because I believe it's a toolkit that can go pretty far, so, I'm more than down to support it. What intrigues represents is one of the singular engrossing features of historical strategy & sim based games imho.
Though I was wondering if there would be more hands-on support? I'm working on developing a prototype and I think something nifty could come out of it with using intrigues. But I'm currently brainstorming an approach that wouldn't be too hard to test and implement.
Edit: Its like super early and I havent been to sleep yet due to finally being able to play Helldivers 2. I'm going to watch the tutorials and such, just had a "wait a minute... what if..." moment as I was trying to finally sleep.
Though I was wondering if there would be more hands-on support? I'm working on developing a prototype and I think something nifty could come out of it with using intrigues. But I'm currently brainstorming an approach that wouldn't be too hard to test and implement.
Edit: Its like super early and I havent been to sleep yet due to finally being able to play Helldivers 2. I'm going to watch the tutorials and such, just had a "wait a minute... what if..." moment as I was trying to finally sleep.