<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>http://www.wlabsocks.com/wiki/index.php?action=history&amp;feed=atom&amp;title=HasSpouse</id>
	<title>HasSpouse - Revision history</title>
	<link rel="self" type="application/atom+xml" href="http://www.wlabsocks.com/wiki/index.php?action=history&amp;feed=atom&amp;title=HasSpouse"/>
	<link rel="alternate" type="text/html" href="http://www.wlabsocks.com/wiki/index.php?title=HasSpouse&amp;action=history"/>
	<updated>2026-05-18T08:32:14Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.39.5</generator>
	<entry>
		<id>http://www.wlabsocks.com/wiki/index.php?title=HasSpouse&amp;diff=694&amp;oldid=prev</id>
		<title>Tayfunwiki at 12:42, 22 December 2023</title>
		<link rel="alternate" type="text/html" href="http://www.wlabsocks.com/wiki/index.php?title=HasSpouse&amp;diff=694&amp;oldid=prev"/>
		<updated>2023-12-22T12:42:17Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 08:42, 22 December 2023&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l2&quot;&gt;Line 2:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 2:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== Overview ===&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== Overview ===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The &amp;lt;code&amp;gt;HasSpouse&amp;lt;/code&amp;gt; property in the &amp;lt;code&amp;gt;Actor&amp;lt;/code&amp;gt; class is &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;used to determine &lt;/del&gt;whether the actor currently has a spouse. This &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;boolean &lt;/del&gt;property &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;plays a &lt;/del&gt;crucial &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;role &lt;/del&gt;in games where marital status &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;impacts &lt;/del&gt;gameplay, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;narrative&lt;/del&gt;, or &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;character interactions&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The &amp;lt;code&amp;gt;HasSpouse&amp;lt;/code&amp;gt; property in the &amp;lt;code&amp;gt;Actor&amp;lt;/code&amp;gt; class is &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;a boolean value indicating &lt;/ins&gt;whether the actor currently has a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;living &lt;/ins&gt;spouse. This property &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;is &lt;/ins&gt;crucial in games where marital status &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;affects &lt;/ins&gt;gameplay, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;character interactions&lt;/ins&gt;, or &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;narrative development&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== Syntax ===&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== Syntax ===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l11&quot;&gt;Line 11:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 11:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== Description ===&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== Description ===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Property Type: &amp;lt;code&amp;gt;bool&amp;lt;/code&amp;gt;. The &amp;lt;code&amp;gt;HasSpouse&amp;lt;/code&amp;gt; property &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;is a boolean value indicating the marital status of &lt;/del&gt;the actor.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Property Type: &amp;lt;code&amp;gt;bool&amp;lt;/code&amp;gt;. The &amp;lt;code&amp;gt;HasSpouse&amp;lt;/code&amp;gt; property &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;signifies if &lt;/ins&gt;the actor &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;is married&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Property Logic: &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The &lt;/del&gt;property &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;utilizes &lt;/del&gt;the &amp;lt;code&amp;gt;Spouses&amp;lt;/code&amp;gt; method with the parameter &amp;lt;code&amp;gt;false&amp;lt;/code&amp;gt; &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;to retrieve &lt;/del&gt;only living spouses and then &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;checks if any exist using &lt;/del&gt;the &amp;lt;code&amp;gt;.Any()&amp;lt;/code&amp;gt; &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;LINQ &lt;/del&gt;method.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Property Logic: &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;This &lt;/ins&gt;property &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;checks for the existence of living spouses by calling &lt;/ins&gt;the &amp;lt;code&amp;gt;Spouses&amp;lt;/code&amp;gt; method with the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;code&amp;gt;inclusivePassive&amp;lt;/code&amp;gt; &lt;/ins&gt;parameter &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;set to &lt;/ins&gt;&amp;lt;code&amp;gt;false&amp;lt;/code&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;. This setting ensures that &lt;/ins&gt;only living spouses &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;are considered, &lt;/ins&gt;and then the &amp;lt;code&amp;gt;.Any()&amp;lt;/code&amp;gt; method &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;is used to verify if the returned collection is not empty&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Purpose: The &amp;lt;code&amp;gt;HasSpouse&amp;lt;/code&amp;gt; property is &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;essential &lt;/del&gt;for &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;identifying whether an &lt;/del&gt;actor &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;is married. This information can be significant for &lt;/del&gt;gameplay &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;mechanics&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;narrative development&lt;/del&gt;, social &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;interactions&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and legal &lt;/del&gt;or &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;inheritance issues within the game's context&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Purpose: The &amp;lt;code&amp;gt;HasSpouse&amp;lt;/code&amp;gt; property is &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;vital &lt;/ins&gt;for &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;determining the &lt;/ins&gt;actor&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;'s marital status, specifically with regard to living spouses, impacting aspects of &lt;/ins&gt;gameplay &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;such as legal rights&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;inheritance&lt;/ins&gt;, social &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;dynamics&lt;/ins&gt;, or &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;narrative progression&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== Usage ===&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== Usage ===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;This property is used to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;check &lt;/del&gt;an actor&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;'s marital status&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;which can be a key factor in certain &lt;/del&gt;gameplay decisions, character development, and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;narrative branches&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;This property is used to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;ascertain if &lt;/ins&gt;an actor &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;has a living spouse&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;influencing &lt;/ins&gt;gameplay decisions, character development, and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;storylines, particularly in games where family or marital relationships play a significant role&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==== Example: ====&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==== Example: ====&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;syntaxhighlight lang=&amp;quot;c#&amp;quot;&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;syntaxhighlight lang=&amp;quot;c#&amp;quot;&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;if (someActor.HasSpouse) {&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;if (someActor.HasSpouse) {&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;     // Execute logic specific to married actors&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;     // Execute logic specific to married actors &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;with a living spouse&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;/syntaxhighlight&amp;gt;In this example, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;specific &lt;/del&gt;game logic is &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;executed &lt;/del&gt;if &amp;lt;code&amp;gt;someActor&amp;lt;/code&amp;gt; &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;is currently married&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;/syntaxhighlight&amp;gt;In this example, game logic is &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;conditioned to apply &lt;/ins&gt;if &amp;lt;code&amp;gt;someActor&amp;lt;/code&amp;gt; &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;has a living spouse&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== Remarks ===&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== Remarks ===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* The use of &amp;lt;code&amp;gt;Spouses(false).Any()&amp;lt;/code&amp;gt; provides an efficient way to determine marital status &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;while considering only &lt;/del&gt;living spouses&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, which is often the relevant condition in many game scenarios&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* The use of &amp;lt;code&amp;gt;Spouses(false).Any()&amp;lt;/code&amp;gt; provides an efficient &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and specific &lt;/ins&gt;way to determine &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the actor's &lt;/ins&gt;marital status &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;regarding &lt;/ins&gt;living spouses.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;This &lt;/del&gt;property is &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;vital &lt;/del&gt;in games where marital status influences the storyline, character abilities, social standing, or interactions with other characters.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The &amp;lt;code&amp;gt;HasSpouse&amp;lt;/code&amp;gt; &lt;/ins&gt;property is &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;essential &lt;/ins&gt;in games where marital status influences the storyline, character abilities, social standing, or interactions with other characters.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The &amp;lt;code&amp;gt;HasSpouse&amp;lt;/code&amp;gt; &lt;/del&gt;property enhances &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;character &lt;/del&gt;depth and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;adds to the realism and complexity of &lt;/del&gt;social &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;dynamics in the game world&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;This &lt;/ins&gt;property enhances &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the game's &lt;/ins&gt;depth &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;by reflecting realistic scenarios &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;complex &lt;/ins&gt;social &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;relationships&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Tayfunwiki</name></author>
	</entry>
	<entry>
		<id>http://www.wlabsocks.com/wiki/index.php?title=HasSpouse&amp;diff=692&amp;oldid=prev</id>
		<title>Tayfunwiki: Created page with &quot;== &lt;code&gt;HasSpouse&lt;/code&gt; Property in Actor Class ==  === Overview === The &lt;code&gt;HasSpouse&lt;/code&gt; property in the &lt;code&gt;Actor&lt;/code&gt; class is used to determine whether the actor currently has a spouse. This boolean property plays a crucial role in games where marital status impacts gameplay, narrative, or character interactions.  === Syntax === &lt;syntaxhighlight lang=&quot;c#&quot;&gt; public bool HasSpouse =&gt; Spouses(false).Any(); &lt;/syntaxhighlight&gt;  === Description ===  * Property T...&quot;</title>
		<link rel="alternate" type="text/html" href="http://www.wlabsocks.com/wiki/index.php?title=HasSpouse&amp;diff=692&amp;oldid=prev"/>
		<updated>2023-12-22T12:36:56Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;== &amp;lt;code&amp;gt;HasSpouse&amp;lt;/code&amp;gt; Property in Actor Class ==  === Overview === The &amp;lt;code&amp;gt;HasSpouse&amp;lt;/code&amp;gt; property in the &amp;lt;code&amp;gt;Actor&amp;lt;/code&amp;gt; class is used to determine whether the actor currently has a spouse. This boolean property plays a crucial role in games where marital status impacts gameplay, narrative, or character interactions.  === Syntax === &amp;lt;syntaxhighlight lang=&amp;quot;c#&amp;quot;&amp;gt; public bool HasSpouse =&amp;gt; Spouses(false).Any(); &amp;lt;/syntaxhighlight&amp;gt;  === Description ===  * Property T...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;== &amp;lt;code&amp;gt;HasSpouse&amp;lt;/code&amp;gt; Property in Actor Class ==&lt;br /&gt;
&lt;br /&gt;
=== Overview ===&lt;br /&gt;
The &amp;lt;code&amp;gt;HasSpouse&amp;lt;/code&amp;gt; property in the &amp;lt;code&amp;gt;Actor&amp;lt;/code&amp;gt; class is used to determine whether the actor currently has a spouse. This boolean property plays a crucial role in games where marital status impacts gameplay, narrative, or character interactions.&lt;br /&gt;
&lt;br /&gt;
=== Syntax ===&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;c#&amp;quot;&amp;gt;&lt;br /&gt;
public bool HasSpouse =&amp;gt; Spouses(false).Any();&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Description ===&lt;br /&gt;
&lt;br /&gt;
* Property Type: &amp;lt;code&amp;gt;bool&amp;lt;/code&amp;gt;. The &amp;lt;code&amp;gt;HasSpouse&amp;lt;/code&amp;gt; property is a boolean value indicating the marital status of the actor.&lt;br /&gt;
* Property Logic: The property utilizes the &amp;lt;code&amp;gt;Spouses&amp;lt;/code&amp;gt; method with the parameter &amp;lt;code&amp;gt;false&amp;lt;/code&amp;gt; to retrieve only living spouses and then checks if any exist using the &amp;lt;code&amp;gt;.Any()&amp;lt;/code&amp;gt; LINQ method.&lt;br /&gt;
* Purpose: The &amp;lt;code&amp;gt;HasSpouse&amp;lt;/code&amp;gt; property is essential for identifying whether an actor is married. This information can be significant for gameplay mechanics, narrative development, social interactions, and legal or inheritance issues within the game's context.&lt;br /&gt;
&lt;br /&gt;
=== Usage ===&lt;br /&gt;
This property is used to check an actor's marital status, which can be a key factor in certain gameplay decisions, character development, and narrative branches.&lt;br /&gt;
&lt;br /&gt;
==== Example: ====&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;c#&amp;quot;&amp;gt;&lt;br /&gt;
if (someActor.HasSpouse) {&lt;br /&gt;
    // Execute logic specific to married actors&lt;br /&gt;
}&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;In this example, specific game logic is executed if &amp;lt;code&amp;gt;someActor&amp;lt;/code&amp;gt; is currently married.&lt;br /&gt;
&lt;br /&gt;
=== Remarks ===&lt;br /&gt;
&lt;br /&gt;
* The use of &amp;lt;code&amp;gt;Spouses(false).Any()&amp;lt;/code&amp;gt; provides an efficient way to determine marital status while considering only living spouses, which is often the relevant condition in many game scenarios.&lt;br /&gt;
* This property is vital in games where marital status influences the storyline, character abilities, social standing, or interactions with other characters.&lt;br /&gt;
* The &amp;lt;code&amp;gt;HasSpouse&amp;lt;/code&amp;gt; property enhances character depth and adds to the realism and complexity of social dynamics in the game world.&lt;/div&gt;</summary>
		<author><name>Tayfunwiki</name></author>
	</entry>
</feed>