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	<title>Set Specific Variable - Revision history</title>
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	<updated>2026-04-25T05:04:17Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<title>Tayfunwiki: Created page with &quot;== Set Specific Variable Node == Set Specific Variable  === Overview === The Set Specific Variable Node within Intrigues allows for the modification of a variable that one actor holds specifically for another actor. This node is crucial for developers aiming to dynamically alter the relationships or states between characters or entities throughout the course of their project. By employing the Set Specific Variable Node, you can ad...&quot;</title>
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		<updated>2024-02-09T22:29:07Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;== Set Specific Variable Node == &lt;a href=&quot;/wiki/index.php/File:Set_Specific_Variable.png&quot; title=&quot;File:Set Specific Variable.png&quot;&gt;thumb|Set Specific Variable&lt;/a&gt;  === Overview === The Set Specific Variable Node within Intrigues allows for the modification of a variable that one actor holds specifically for another actor. This node is crucial for developers aiming to dynamically alter the relationships or states between characters or entities throughout the course of their project. By employing the Set Specific Variable Node, you can ad...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;== Set Specific Variable Node ==&lt;br /&gt;
[[File:Set Specific Variable.png|thumb|Set Specific Variable]]&lt;br /&gt;
&lt;br /&gt;
=== Overview ===&lt;br /&gt;
The Set Specific Variable Node within Intrigues allows for the modification of a variable that one actor holds specifically for another actor. This node is crucial for developers aiming to dynamically alter the relationships or states between characters or entities throughout the course of their project. By employing the Set Specific Variable Node, you can adjust specific data points related to how actors interact with or perceive one another, thereby facilitating the development of evolving narratives or gameplay mechanics. This functionality is key to implementing changes in actor relationships or conditions based on the unfolding events within the story or game, enabling a more responsive and immersive experience.&lt;/div&gt;</summary>
		<author><name>Tayfunwiki</name></author>
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