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12 January 2024

19 December 2023

  • curprev 12:0212:02, 19 December 2023Tayfunwiki talk contribs 1,798 bytes +1,798 Created page with "== <code>State</code> Property in Actor Class == === Overview === The <code>State</code> property in the <code>Actor</code> class is responsible for indicating the current state of an actor within the game, specifying whether they are alive (Active) or dead (Passive). === Syntax === <syntaxhighlight lang="c#"> /// <summary> /// Gets the state of the actor, either Passive (Dead) or Active (Alive). /// </summary> public IState State { get; protected set; } </syntaxhighli..." Tag: Visual edit