- Fixed a major UI update issue.
- General performance improvements and system-level optimizations have been implemented.
- RepeaterNode is now more stable and secure.
- Fixed issue where “On Page Opened” UnityEvent was not triggered when multiple Intrigue UI windows were active.
- Cleaned up duplicate Inspector UI elements caused by repeated initialization.
- New Nodes:
Pause/Resume
- Sprite Database Window: A new editor tool to easily organize and manage Sprites for use in Intrigues. (Tools → Nullframes → Sprite dB) ( Intrigues Manager → References → Sprite dB )
Sprite dB
- Sprite Database integration helped simplify the demonstration logic.
Demo Script
- Actor screen UI now updates instantly with real-time data.
- Back button added to the in-game UI.
Back Button
- Improved data encapsulation and serialization safety for better editor control and maintainability.
- New demo scenes and sample schemes are planned. (Expected in 1.0.63)
- The wiki will be updated to include all new nodes and features. (In the next few days)
- Multiplayer support has been postponed.
- Priority is now the Node-Based Behaviour System for AI logic.
- Frequent updates will continue until the system reaches full maturity.
Note: A clean setup is recommended for this version.