Description
Description
Property in Scheme Class
Overview
The Description
property in the Scheme class provides a narrative description of the scheme, offering details about its purpose and implications, such as "Plan to eliminate the target. If it happens, {t*Name} will be eliminated."
Property Definition
[field: SerializeField]
public string Description { get; private set; }
Description
- Type:
string
- Accessibility: Publicly readable but can only be set within the Scheme class.
Functionality
- The
Description
property provides a detailed explanation of what the scheme entails, enhancing player understanding and immersion. - It can be used in user interfaces to convey to players the nature and consequences of engaging with a particular scheme.
Usage
This property is primarily used in game UIs to display a description for a scheme, helping players make informed decisions based on the scheme's details.
Example of Usage
public class ActiveSchemeManager : MonoBehaviour {
void Start() {
// Iterate through all active schemes of the player and log their descriptions
foreach (Scheme scheme in IM.Player.Schemes) {
Debug.Log($"Scheme description: {scheme.Description}");
}
}
}
Description
- The
Start
method in theActiveSchemeManager
class demonstrates how to access and log the description of each active scheme associated with the player.
Remarks
- The
Description
property is vital in games where strategy and choice are key elements, as it provides players with essential information about their options. - Accurate and engaging descriptions can significantly enhance player engagement and strategic planning in the game.