Family.SetDescription

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SetDescription Method in Family Class

Overview

The SetDescription method in the Family class allows for updating the description of a family. This method is useful in games where family lore, background stories, and historical details are important to the gameplay or narrative.

Syntax

public void SetDescription(string description)

Parameters

  • description: The new description to be set for the family.

Usage

This method can be used to dynamically change the description of a family, reflecting changes in the family's status, history, or other narrative developments. It's particularly relevant in role-playing games, strategy games, or any titles where family backgrounds play a significant role.

Example of Usage

public class FamilyDescriptionUpdater : MonoBehaviour {
    public string newDescription;

    void UpdateFamilyDescription() {
        Family playerFamily = IM.Player.Family;
        if (playerFamily != null && !string.IsNullOrEmpty(newDescription)) {
            playerFamily.SetDescription(newDescription);
            Debug.Log($"Updated the player's family description to: {newDescription}");
        }
    }
}

Description

  • In this example, the SetDescription method is used to update the description of the player's family to a new value (newDescription).
  • The script changes the family description and logs this change, demonstrating how to manage family description updates in the game.

Remarks

  • Changing a family's description can provide deeper context and background to the player, enriching the gaming experience.