Family.SetDescription
SetDescription
Method in Family Class
Overview
The SetDescription
method in the Family class allows for updating the description of a family. This method is useful in games where family lore, background stories, and historical details are important to the gameplay or narrative.
Syntax
public void SetDescription(string description)
Parameters
description
: The new description to be set for the family.
Usage
This method can be used to dynamically change the description of a family, reflecting changes in the family's status, history, or other narrative developments. It's particularly relevant in role-playing games, strategy games, or any titles where family backgrounds play a significant role.
Example of Usage
public class FamilyDescriptionUpdater : MonoBehaviour {
public string newDescription;
void UpdateFamilyDescription() {
Family playerFamily = IM.Player.Family;
if (playerFamily != null && !string.IsNullOrEmpty(newDescription)) {
playerFamily.SetDescription(newDescription);
Debug.Log($"Updated the player's family description to: {newDescription}");
}
}
}
Description
- In this example, the
SetDescription
method is used to update the description of the player's family to a new value (newDescription
). - The script changes the family description and logs this change, demonstrating how to manage family description updates in the game.
Remarks
- Changing a family's description can provide deeper context and background to the player, enriching the gaming experience.