RemovePolicy
RemovePolicy
Method in Clan Class
Overview
The RemovePolicy
method in the Clan class enables the removal of a specific policy from the clan, based on its name or ID. This method is essential for adjusting the clan's strategic direction and governance by discarding policies that are no longer relevant or beneficial.
Method Definition
public void RemovePolicy(string policyNameOrId)
Description
- Parameters:
policyNameOrId
: The name or ID of the policy to be removed from the clan.
- Functionality: This method removes the specified policy from the clan's list of policies if it is present.
Usage
This method is crucial in scenarios where the clan's policies need to be revised or updated. It allows for dynamic changes in the clan's strategy and operations by eliminating policies that no longer align with the clan's objectives or the game's evolving context.
Example of Usage
public class ClanPolicyAdjustment : MonoBehaviour {
private Clan playerClan;
void Start() {
playerClan = IM.Player.Clan;
if (playerClan != null) {
playerClan.RemovePolicy("Economy");
Debug.Log("Economy Policy removed from the player's clan.");
}
}
}
Description
- This example illustrates how to use the
RemovePolicy
method to remove an 'Economy' Policy from the player's clan. - The removal of the policy is logged to the console.
Remarks
- The
RemovePolicy
method is a key tool for managing the clan's policies, ensuring they remain aligned with the clan's current needs and goals. - It offers developers and players the flexibility to adapt the clan's approach as the game progresses, reflecting changes in circumstances or strategy.