Role.ID
Role Class - ID
Property
Overview
The ID
property in the Role class uniquely identifies each role within the game.
Syntax
[field: SerializeField] public string ID { get; private set; }
Description
This property holds a unique identifier for a role, ensuring that each role can be distinctly recognized and referred to within the game's systems. It's crucial for managing roles in gameplay, scripting, and data storage.
Usage
Use ID
to reference or manipulate specific roles in game logic, such as assigning roles to actors or triggering role-specific events.
Example of Usage
public class RoleManager : MonoBehaviour {
private Role leaderRole;
void Start() {
// Fetching the 'Leader' role
leaderRole = IM.GetRole("Leader");
if (leaderRole != null) {
Debug.Log($"Leader Role ID: {leaderRole.ID}");
}
}
}
Remarks
- The
ID
is typically used in scenarios where roles need to be identified or processed programmatically. - It is crucial for maintaining consistency and accuracy in role management, especially in complex systems involving multiple roles.