Role.SetIcon
Role Class - SetIcon
Method
Overview
The SetIcon
method in the Role class allows setting a new graphical icon for a specific role.
Syntax
public void SetIcon(Sprite icon)
Description
This method updates the visual representation of a role by assigning a new Sprite
object as its icon. This is useful for UI elements or any other in-game representations where roles are visually distinguished.
Usage
This method is commonly used when customizing or updating the visual aspects of roles within the game, making it easier for players to identify different roles at a glance.
Example of Usage
public class RoleIconUpdater : MonoBehaviour {
public Sprite newGuardIcon; // Assign this in the Unity inspector
void UpdateGuardIcon() {
// Retrieve the "Guard" role
var guardRole = IM.GetRole("Guard");
// Update the icon for the "Guard" role
guardRole.SetIcon(newGuardIcon);
}
}
Remarks
- It's important to ensure that the icon accurately represents the role's nature and function within the game.
- Changing a role's icon can be a part of a larger UI update or rebranding within the game.