EndScheme: Difference between revisions
Tayfunwiki (talk | contribs) (Created page with "== <code>EndScheme</code> Method in Scheme Class == === Overview === The <code>EndScheme</code> method in the Scheme class is used to conclude a scheme with a specific result. This method is essential for finalizing the outcome of a scheme, marking its completion in the context of the game's narrative or mechanics. === Syntax === <syntaxhighlight lang="c#"> public void EndScheme(SchemeResult result) </syntaxhighlight> === Parameters === * <code>result</code>: A <code...") |
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Scheme schemeToEnd = IM.Player.GetScheme(schemeName); | Scheme schemeToEnd = IM.Player.GetScheme(schemeName); | ||
if (schemeToEnd != null) { | if (schemeToEnd != null) { | ||
schemeToEnd.EndScheme(result); | schemeToEnd.Schemer.EndScheme(result); | ||
Debug.Log($"Ended scheme '{schemeName}' with result: {result}"); | Debug.Log($"Ended scheme '{schemeName}' with result: {result}"); | ||
} else { | } else { |
Latest revision as of 18:00, 9 February 2024
EndScheme
Method in Scheme Class
Overview
The EndScheme
method in the Scheme class is used to conclude a scheme with a specific result. This method is essential for finalizing the outcome of a scheme, marking its completion in the context of the game's narrative or mechanics.
Syntax
public void EndScheme(SchemeResult result)
Parameters
result
: ASchemeResult
enum value representing the outcome of the scheme. The enum may include values likeNone
,Success
,Failed
, etc.
Description
- The
EndScheme
method takes aSchemeResult
value to determine how the scheme concludes. This result influences the game's narrative, player decisions, or subsequent events related to the scheme. - The method typically contains logic to handle different outcomes, such as updating game state, triggering events, or changing character relationships based on the scheme's result.
Usage
This method is used in game scenarios where a scheme reaches a conclusion, and a specific outcome needs to be recorded or acted upon. It's critical in games where the consequences of schemes significantly impact gameplay or the story.
Example of Usage
public class SchemeOutcomeManager : MonoBehaviour {
// Example method to end a scheme with a specific result
void ConcludeScheme(string schemeName, SchemeResult result) {
Scheme schemeToEnd = IM.Player.GetScheme(schemeName);
if (schemeToEnd != null) {
schemeToEnd.Schemer.EndScheme(result);
Debug.Log($"Ended scheme '{schemeName}' with result: {result}");
} else {
Debug.Log($"Scheme not found: {schemeName}");
}
}
}
Description
- In this example, the
ConcludeScheme
method ends a specified scheme with a given result. It retrieves the scheme usingIM.Player.GetScheme
and callsEndScheme
with the desiredSchemeResult
. - The method logs a message indicating the scheme's conclusion and its outcome.
Remarks
- Handling the end of schemes with specific results is crucial for games where schemes drive the narrative or are integral to gameplay mechanics.