Wait Trigger Node: Difference between revisions

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[[File:Wait Trigger.png|thumb|Akış 90 saniye boyunca 'Kill Guardian' triggerlenmesini bekleyecek.]]
[[File:Wait Trigger.png|thumb|The flow will wait for the 'Kill Guardian' trigger for 90 seconds.]]
<b>Description</b><div class="description" style="padding-left:35px;">Akışı Triggerlenene kadar bekletir.</div><b>Inputs</b><div class="description" style="padding-left:35px;">Triggerin hangi hedeften beklendiğini belirler.</div>
<b>Description</b><div class="description" style="padding-left:35px;">Pauses the flow until it is triggered.</div><b>Inputs</b><div class="description" style="padding-left:35px;">Determines which target the trigger is expected from.<br /></div>
 
 
<b>Trigger With Code</b><syntaxhighlight lang="c#">
<b>Trigger With Code</b><syntaxhighlight lang="c#">
scheme.Trigger("Kill Guardian", true);
scheme.Trigger("Kill Guardian", true);
</syntaxhighlight><blockquote>Scheme tarafından 'Kill Guardian' true olarak triggerlenir.</blockquote><syntaxhighlight lang="c#">
</syntaxhighlight><blockquote>The scheme triggers 'Kill Guardian' as true.</blockquote><syntaxhighlight lang="c#">
actor.Trigger("Kill Guardian", false);
actor.Trigger("Kill Guardian", false);
</syntaxhighlight><blockquote>Actor tarafından 'Kill Guardian' false olarak triggerlenir.</blockquote><b>Trigger With Trigger Node</b><blockquote>[[Trigger Node]]</blockquote>
</syntaxhighlight><blockquote>The actor triggers 'Kill Guardian' as false.</blockquote><b>Trigger With Trigger Node</b><blockquote>[[Trigger Node]]</blockquote>

Latest revision as of 04:01, 19 December 2023

The flow will wait for the 'Kill Guardian' trigger for 90 seconds.

Description

Pauses the flow until it is triggered.

Inputs

Determines which target the trigger is expected from.

Trigger With Code

scheme.Trigger("Kill Guardian", true);

The scheme triggers 'Kill Guardian' as true.

actor.Trigger("Kill Guardian", false);

The actor triggers 'Kill Guardian' as false.

Trigger With Trigger Node

Trigger Node