Banner

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Revision as of 20:12, 4 January 2024 by Tayfunwiki (talk | contribs) (Created page with "== <code>Banner</code> Property in Clan Class == === Overview === The <code>Banner</code> property in the Clan class represents the visual symbol or emblem of the clan, typically depicted as a flag or icon. This property plays a crucial role in visually distinguishing different clans within the game. === Property Definition === <syntaxhighlight lang="c#"> public Sprite Banner { get; private set; } </syntaxhighlight> == <code>Banner</code> Property in Clan Class == ==...")
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Overview

The Banner property in the Clan class represents the visual symbol or emblem of the clan, typically depicted as a flag or icon. This property plays a crucial role in visually distinguishing different clans within the game.

Property Definition

public Sprite Banner { get; private set; }

Overview

The Banner property in the Clan class represents the visual symbol or emblem of the clan, typically depicted as a flag or icon. This property plays a crucial role in visually distinguishing different clans within the game.

Property Definition

Description

  • Type: Sprite
  • Accessibility: Publicly gettable, privately settable within the Clan class.
  • Purpose: Provides a graphical representation of the clan's banner or emblem.

Functionality

  • The Banner property holds a Sprite object that visually represents the clan's emblem or flag.
  • It is used to visually identify the clan in various parts of the game, such as in clan menus, during dialogues, or on clan territories.

Usage

This property is typically used in the game's user interface and other visual elements where a visual representation of the clan is required. It helps players quickly identify and associate with different clans in the game.

Remarks

  • The design of the Banner should be distinct and reflective of the clan's identity, culture, or values.
  • It is a key element in creating a visually rich and immersive game world, enhancing the player's engagement with the game's social dynamics.