Family.SetEmblem

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Revision as of 21:45, 4 January 2024 by Tayfunwiki (talk | contribs) (Created page with "== <code>SetEmblem</code> Method in Family Class == === Overview === The <code>SetEmblem</code> method in the Family class allows for updating the emblem of a family. This is important in games where visual symbols such as crests or emblems are used to represent family identity and heritage. === Syntax === <syntaxhighlight lang="c#"> public void SetEmblem(Sprite emblem) </syntaxhighlight> === Parameters === * <code>emblem</code>: The new <code>Sprite</code> object to...")
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SetEmblem Method in Family Class

Overview

The SetEmblem method in the Family class allows for updating the emblem of a family. This is important in games where visual symbols such as crests or emblems are used to represent family identity and heritage.

Syntax

public void SetEmblem(Sprite emblem)

Parameters

  • emblem: The new Sprite object to be set as the family's emblem.

Usage

This method is used to change the emblem of a family, which can be pivotal in games emphasizing heraldry, family alliances, and status. It's relevant in role-playing games, strategy games, or simulations where family identity is visually represented and plays a role in gameplay dynamics.

Example of Usage

public class FamilyEmblemChanger : MonoBehaviour {
    public Sprite newEmblem;

    void ChangeFamilyEmblem() {
        Family playerFamily = IM.Player.Family;
        if (playerFamily != null && newEmblem != null) {
            playerFamily.SetEmblem(newEmblem);
            Debug.Log("Family emblem updated.");
        }
    }
}

Description

  • This example demonstrates changing a family's emblem to a new sprite (newEmblem).
  • The script updates the emblem and logs a confirmation message.

Remarks

  • Changing a family's emblem can have storytelling and gameplay implications, especially in narrative-driven games.
  • It's important to ensure the new emblem is consistent with the game's thematic elements and lore.