HasChildren: Revision history

Diff selection: Mark the radio buttons of the revisions to compare and hit enter or the button at the bottom.
Legend: (cur) = difference with latest revision, (prev) = difference with preceding revision, m = minor edit.

22 December 2023

  • curprev 07:4407:44, 22 December 2023Tayfunwiki talk contribs 2,273 bytes +151 No edit summary Tag: Visual edit
  • curprev 07:3807:38, 22 December 2023Tayfunwiki talk contribs 2,122 bytes +2,122 Created page with "== <code>HasChildren</code> Property in Actor Class == === Overview === The <code>HasChildren</code> property in the <code>Actor</code> class is a boolean value that indicates whether the actor has any children. This property is fundamental in determining an actor's familial status within the game, particularly in relation to offspring. === Syntax === <syntaxhighlight lang="c#"> public bool HasChildren => Children(false).Any(); </syntaxhighlight> === Description ===..." Tag: Visual edit