HasBrotherInLaw

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Revision as of 05:03, 23 December 2023 by Tayfunwiki (talk | contribs) (Created page with "== <code>HasBrotherInLaw</code> Property in Actor Class == === Overview === The <code>HasBrotherInLaw</code> property in the <code>Actor</code> class is a boolean value that indicates whether the actor has any living brothers-in-law. This property is important in games where familial relationships and connections, such as those with in-laws, can influence the narrative, character interactions, or gameplay. === Syntax === <syntaxhighlight lang="c#"> public bool HasBroth...")
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HasBrotherInLaw Property in Actor Class

Overview

The HasBrotherInLaw property in the Actor class is a boolean value that indicates whether the actor has any living brothers-in-law. This property is important in games where familial relationships and connections, such as those with in-laws, can influence the narrative, character interactions, or gameplay.

Syntax

public bool HasBrotherInLaw => Siblings(false).SelectMany(s => s._spouses).Any(s => s.Gender == IGender.Male);

Description

  • Property Type: bool. The HasBrotherInLaw property signifies if the actor has at least one living brother-in-law.
  • Property Logic: It uses the Siblings method with false as the parameter to get only living siblings. Then, it applies SelectMany to aggregate all spouses of these siblings and checks with .Any() if there is any male spouse (indicating a brother-in-law).
  • Purpose: The HasBrotherInLaw property is essential for determining the presence of living brothers-in-law in the actor's extended family. This can affect gameplay elements such as alliances, social dynamics, inheritance, and storyline development.

Usage

This property is utilized to check if an actor has living brothers-in-law, impacting various game mechanics, story progression, and character interactions in contexts where extended family relations play a key role.

Example:

if (someActor.HasBrotherInLaw) {
    // Execute logic specific to actors with living brothers-in-law
}

In this example, specific game logic or narrative elements are conditioned based on the actor having living brothers-in-law.

Remarks

  • The use of Siblings(false).SelectMany(s => s._spouses).Any(s => s.Gender == IGender.Male) provides a comprehensive and efficient way to determine the presence of living brothers-in-law.
  • The HasBrotherInLaw property is vital in games where extended familial relationships influence the storyline, character motivations, or gameplay decisions.
  • This property adds depth to character development and enriches the complexity of familial and social dynamics within the game world.