ChangeLanguage

From Intrigues Wiki
Revision as of 14:35, 4 January 2024 by Tayfunwiki (talk | contribs) (Created page with "== <code>ChangeLanguage</code> Method in IM Class == === Overview === The <code>ChangeLanguage</code> method in the IM (Intrigue Manager) class is responsible for changing the current language of the game based on the specified language key. === Description === * Method Signature: <code>public static void ChangeLanguage(string languageKey)</code> * Parameters: ** <code>languageKey</code>: A string representing the key for the language to switch to. This key should cor...")
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)

ChangeLanguage Method in IM Class

Overview

The ChangeLanguage method in the IM (Intrigue Manager) class is responsible for changing the current language of the game based on the specified language key.

Description

  • Method Signature: public static void ChangeLanguage(string languageKey)
  • Parameters:
    • languageKey: A string representing the key for the language to switch to. This key should correspond to one of the languages available in the game.

Functionality

  • The method first checks if the current language is already set to the specified languageKey. If so, it returns immediately, avoiding unnecessary changes.
  • If the languageKey is valid (i.e., it exists in the IEDatabase.Texts collection), the method updates the currentLanguage to the new value and triggers the onLanguageChanged event.
  • If the languageKey is invalid or not found, it logs an error message indicating an invalid language key.

Usage

This method is used to switch the game's language dynamically, allowing for multilingual support. It facilitates the localization process, making the game accessible to a broader audience by adapting to different language preferences.

Example of Usage

public class LanguageSelection : MonoBehaviour {
    public void SetGameLanguage(string newLanguageKey) {
        IM.ChangeLanguage(newLanguageKey);
        // Additional logic after language change (if needed)
    }
}

Description:

  • SetGameLanguage: A method that calls IM.ChangeLanguage to update the game's language based on the user's selection. It can be connected to language selection options in the game's settings menu.

Remarks

  • The ChangeLanguage method is essential in games offering multiple language options, enhancing the user experience by providing localization.
  • Correct implementation ensures that the game can dynamically adapt its language settings, catering to a diverse, global player base.
  • The method also ensures stability by checking the validity of the language key before attempting to make changes.