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5 August 2024

4 August 2024

  • 11:1711:17, 4 August 2024 diff hist +1,660 N GetClanVariableCreated page with "= <code>GetVariable</code> Method Documentation = == Description == The <code>GetVariable</code> methods allow for retrieving a private variable from a clan based on its name or ID. These methods come in two variants: a non-generic version that returns the variable as a base type, and a generic version that returns the variable cast to a specified type. == Method Signatures == === GetVariable (Non-Generic) === <syntaxhighlight lang="c#"> public NVar GetVariable(string..." current Tag: Visual edit
  • 11:1511:15, 4 August 2024 diff hist +39 Main PageNo edit summary Tag: Visual edit
  • 11:1411:14, 4 August 2024 diff hist +1,721 N SetClanVariableCreated page with "= <code>SetVariable</code> Method Documentation = == Description == The <code>SetVariable</code> methods allow for setting the value of a private variable within a clan. These methods come in two variants: a non-generic version that simply sets the value, and a generic version that sets the value and returns it cast to a specified type. == Method Signatures == === SetVariable (Non-Generic) === <syntaxhighlight lang="c#"> public void SetVariable(string variableNameOrId..." current Tag: Visual edit
  • 11:1211:12, 4 August 2024 diff hist +39 Main PageNo edit summary Tag: Visual edit

13 April 2024

16 March 2024

3 March 2024

  • 08:1008:10, 3 March 2024 diff hist +64 Main PageNo edit summary Tag: Visual edit
  • 07:5207:52, 3 March 2024 diff hist +1,071 Key Handler NodeNo edit summary current Tag: Visual edit
  • 07:5107:51, 3 March 2024 diff hist +16 N File:Key Handler Node.pngNo edit summary current
  • 07:0707:07, 3 March 2024 diff hist +3,417 N Role:CreateCreated page with "= Role Management in Systems = == Overview == The <code>Role</code> class facilitates the dynamic creation and integration of roles within a system, providing a structured approach to defining roles with specific attributes. This guide outlines the method for creating roles, emphasizing their uniqueness and the significance of attributes such as gender-specific titles, inheritance, and hierarchical placement. == Method Overview == === Create === This method creates a..." current Tag: Visual edit
  • 06:5306:53, 3 March 2024 diff hist +2,466 N Policy:CreateCreated page with "= Policy Creation Documentation = == Overview == The <code>Policy</code> class is designed to create and manage policies within the system. This documentation outlines the <code>Create</code> method, detailing its purpose, usage, parameters, and return values. Policies are key components in systems requiring rules or guidelines that entities must follow. == Create Method == === Description === The <code>Create</code> method allows for the instantiation of a new policy..." current Tag: Visual edit
  • 06:5006:50, 3 March 2024 diff hist +51 Culture:CreateNo edit summary current Tag: Visual edit
  • 06:4106:41, 3 March 2024 diff hist +2,778 N Culture:CreateCreated page with "= Culture Creation Documentation = == Overview == The <code>Culture</code> class provides a method to create and manage cultural identities with specific attributes. This documentation focuses on the <code>Create</code> method, explaining its usage, parameters, return types, and provides an example implementation for creating a culture. == Create Method == ==== Description ==== Creates a new culture with specified attributes and integrates it into the system. This met..." Tag: Visual edit
  • 06:3506:35, 3 March 2024 diff hist +4,066 N Family:CreateCreated page with "= Family Creation = == Overview == The <code>Family</code> class provides methods to create and manage families with specific attributes. This documentation explains how to use the <code>Create</code> method, detailing its parameters, return types, and providing example implementations for creating families. == Create Method Variants == The <code>Create</code> method has two variants, each designed to accommodate different scenarios for specifying family attributes, su..." current Tag: Visual edit
  • 06:3006:30, 3 March 2024 diff hist −2 Clan:CreateNo edit summary current Tag: Visual edit
  • 06:3006:30, 3 March 2024 diff hist +2 Clan:CreateNo edit summary Tag: Visual edit
  • 06:2706:27, 3 March 2024 diff hist +5,389 N Clan:CreateCreated page with "= Intrigues - Clan Creation = == Overview == The <code>Clan</code> class offers methods to create and manage clans with specified attributes. This documentation focuses on the <code>Create</code> method, explaining its parameters, return types, and providing example implementations for creating clans. == Create Method Variants == The <code>Create</code> method is available in two variants, each designed for different scenarios in specifying clan attributes such as cult..." Tag: Visual edit
  • 05:3405:34, 3 March 2024 diff hist +153 Main PageNo edit summary Tag: Visual edit

2 March 2024

24 February 2024

23 February 2024

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