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Combined display of all available logs of Intrigues Wiki. You can narrow down the view by selecting a log type, the username (case-sensitive), or the affected page (also case-sensitive).

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  • 09:09, 5 August 2024 Tayfunwiki talk contribs created page Get Family Variable (Created page with "= Get Family Variable Node = == Overview == Enables retrieval of variables for a specified family. This allows you to access and use custom variables that have been defined for each family. Can be used in conjunction with the Return Family Node.") Tag: Visual edit
  • 09:09, 5 August 2024 Tayfunwiki talk contribs created page Set Family Variable (Created page with "= Set Family Variable Node = == Overview == Enables defining variables for a specified family. This allows you to create and customize variables for each family based on their type. Can be used in conjunction with the Return Family Node.") Tag: Visual edit
  • 09:08, 5 August 2024 Tayfunwiki talk contribs created page Get Clan Variable (Created page with "= Get Clan Variable Node = == Overview == Enables retrieval of variables for a specified clan. This allows you to access and use custom variables that have been defined for each clan. Can be used in conjunction with the Return Clan Node.") Tag: Visual edit
  • 09:06, 5 August 2024 Tayfunwiki talk contribs created page Set Clan Variable (Created page with "= Set Clan Variable Node = == Overview == Allows you to define variables for a specified clan. This enables the creation of custom variables for each clan and allows the variables to be shaped according to their types. Can be used in conjunction with the Return Clan Node.") Tag: Visual edit
  • 08:59, 5 August 2024 Tayfunwiki talk contribs uploaded File:Unity y8lcST9Ki6.png
  • 08:59, 5 August 2024 Tayfunwiki talk contribs created page File:Unity y8lcST9Ki6.png
  • 08:58, 5 August 2024 Tayfunwiki talk contribs created page Return Family Node (Created page with "thumb|Return Clan<b>Description</b><div class="description" style="padding-left:35px;">By creating a method in the specified format, you can reference any '''Clan''' of your choice. For example, if you want to reference the Clan of a Conspirator's spouse, the '''Return Clan Node''' will accomplish this for you.</div><syntaxhighlight lang="c#" line="1" start="1"> [GetClan("Get Spouse Clan")] private Clan GetSpouseClan(Scheme scheme) { if (!sch...") Tag: Visual edit
  • 08:52, 5 August 2024 Tayfunwiki talk contribs created page GetFamilyVariable (Created page with "= <code>GetVariable</code> Method Documentation = == Description == The <code>GetVariable</code> methods allow for retrieving a private variable from the family based on its name or ID. These methods come in two variants: a non-generic version that retrieves the variable and a generic version that retrieves the variable and casts it to a specified type. == Method Signatures == === GetVariable (Non-Generic) === <syntaxhighlight lang="c#"> public NVar GetVariable(string...") Tag: Visual edit
  • 08:50, 5 August 2024 Tayfunwiki talk contribs created page SetFamilyVariable (Created page with "= <code>SetVariable</code> Method Documentation = == Description == The <code>SetVariable</code> methods allow for setting the value of a private variable for a family based on its name or ID. These methods come in two variants: a non-generic version that sets the value and a generic version that sets the value and returns the updated variable cast to a specified type. == Method Signatures == === SetVariable (Non-Generic) === <syntaxhighlight lang="c#"> public void Se...") Tag: Visual edit
  • 12:17, 4 August 2024 Tayfunwiki talk contribs created page GetClanVariable (Created page with "= <code>GetVariable</code> Method Documentation = == Description == The <code>GetVariable</code> methods allow for retrieving a private variable from a clan based on its name or ID. These methods come in two variants: a non-generic version that returns the variable as a base type, and a generic version that returns the variable cast to a specified type. == Method Signatures == === GetVariable (Non-Generic) === <syntaxhighlight lang="c#"> public NVar GetVariable(string...") Tag: Visual edit
  • 12:14, 4 August 2024 Tayfunwiki talk contribs created page SetClanVariable (Created page with "= <code>SetVariable</code> Method Documentation = == Description == The <code>SetVariable</code> methods allow for setting the value of a private variable within a clan. These methods come in two variants: a non-generic version that simply sets the value, and a generic version that sets the value and returns it cast to a specified type. == Method Signatures == === SetVariable (Non-Generic) === <syntaxhighlight lang="c#"> public void SetVariable(string variableNameOrId...") Tag: Visual edit
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